6.6 Selection Tool OpenGL

With this dialog, you can select atoms, distances, angles, torsions and angles between two planes to perform a calculation. In the Selection Tool,  you can compile the atom list using the atom name, residue name, residue number format or the simple atom number.
As first step, choose the selection type (Distance, Angle, Torsion, Plane Angle, Multiple). The Multiple slection is needed if you want select one or more atoms without a gemetric relation and it will be useful in the next VEGA releases.

Selection tool

At this point, press New and automatically will be shown a default name. If you want rename it, just type in Name field.

gl_stool_2.gif (7794 byte)

Select the first atom typing the atom number or the complete atom description (see above). Press Find/Check to verify if the description is correct. Press Add to include it into the atom list.

gl_stool_3.gif (8049 byte)

To add the next atoms, press Add and change the atom description.

gl_stool_4.gif (7823 byte)

To change a description, click on the atom in the list and retype its description. Press Done to close the dialog window.