Go to
VEGA OpenGL Manual

1. Introduction

2. Installation
 
   2.1 Unix installation
        2.1.1 Building the VEGA package
        2.1.2 Setting-up your Unix system
    2.2 Windows installation
    2.3 AmigaDOS installation

3. Usage
    3.1 INPUT …
    3.2 –a[RES_NUM]
    3.3 –b
    3.4 –c[TEMPLATE]
    3.5 –d[DIELECTRIC]
    3.6 –e[NAME:NUM]
    3.7 –f[OUTPUT_FORMAT]
        3.7.1 Calculation formats
            3.7.1.1 Evaluation of interaction energy
            3.7.1.2 Information about the molecule
        3.7.2 Molecule formats
        3.7.3 Plot formats
        3.7.4 Surface formats
        3.7.5 VRML formats
    3.8 –g[RADIUS]
    3.9 –i[SHELL RAD SHAPE]
    3.10 –k[KEYWORDS]
    3.11 –m[KEYWORDS]
    3.12 –n
    3.13 –o[OUTPUT]
    3.14 –p[FORCE_FIELD]
    3.15 –r
    3.16 –s[POINTS]
    3.17 –w

4. Examples

5. Setting default parameters (prefs file)

6. Creating a new force field template
    6.1 ATDL atom description

7. Frequently Asked Questions (FAQ)

8. Bugs

9. Development information
   
9.1 Hardware for beta testing
   
9.2 Development tools

10. History

11. Copyright and disclaimers

12. Acknowledgements

 

APPENDIX A
    Gasteiger-Marsili parameters

APPENDIX B
    VEGA prefs file

APPENDIX C – Templates
    - CVFF atom types
    - TRIPOS atom types
    - UNIV atom types

APPENDIX D – File formats
    - Interchange File Format
    - PDB Fat File Format
    - PDB ATDL File Format

APPENDIX E – Language localization
    - Introduction
    - What's you need
    - How to make a new VEGA.catalog
    - Notes

BONUS SOFTWARE
    - MoPac 6.0
    - WinDD Data Decompressor