5.1 Atom selection OpenGL

The user can hide and/or show the atoms using the menu items in View -> Select (click here for more information) and change the properties only of the visible atoms (e.g. color, measure, etc). If the predefined selections are insufficient, it's possible to create a custom selection, that can be made by atom specification or by range.

 

5.1.1 Selection by atom(s)

Select by atom name

When this dialog  is opened selecting View -> Select -> Custom, it's possible show (+ button) or hide (- button) the atom(s) specified in the Selection field with the AtomName:ResidueName:ResidueNumber:Chain format. The maximum length of each sub-field is four characters, but the Chain sub-field requires only one. The selection can contain wildcards (* and ?) and all sub-fields are optional from left to right. The omitted sub-field is equivalent to *. Clicking the items in Atom, Residue, Number and Chain colums, the Selection field is automatically completed.
To un/select a single atom, the user can pick it clicking the sctructure in the main window. Another way to made the same operation, is typing the atom number in the Selection field.

 

5.1.2 Selection by range

This selection mode is useful to select more than one atom in sequence. The user can specify the starting and the endig atom/residue number, typing in Range fields or clicking the structure in the main window. The + and - buttons have the same function explained in the previous section.

Select by range

When the un/selection is done, press Close button to close the dialog box.