7.6 Selection Tool OpenGL

With this dialog, you can select atoms, distances, angles, torsions and angles between two planes to perform a calculation. In the Selection Tool,  you can compile the atom list using the atom name, residue name, residue number format or the simple atom number.
As first step, choose the selection type (Distance, Angle, Torsion, Plane Angle, Multiple). The Multiple selection is needed if you want select one or more atoms without a geometric relation and it will be useful in the next VEGA releases.

Selection tool

At this point, press Add and automatically a default name will be shown. If you want rename it, just type in Name field.

gl_stool_2.gif (7794 byte)

Select the first atom clicking on it in the main window.

gl_stool_3.gif (8049 byte)

To add the next atoms, repeat the atom selection.

gl_stool_4.gif (7823 byte)

To remove an atom, click on the atom in the list and press Remove in the right box. To change the order of atoms in the list, use the Up and Down buttons. To remove an entire selection, press Remove in the left box (Selections box) and to remove all selections at once, click the New button.
The Open and Save buttons can be used to load and save the selections into a .sel file. For more information about this file format, click here.
At the end, press Done to close the dialog window.