21. Compatibility list

VEGA ZZ was successfully tested with the following operating systems:

Operating system Patch set Language VEGA ZZ
Windows 951 OSR 2.5 ITA 2.0.3
Windows 98 Second Edition ITA 2.0.3
Windows Millennium Edition - ITA 2.0.3
Windows NT 4 Workstation SP-6 ENG 2.0.3
Windows 2000 Professional SP-3 ENG 2.0.3
Windows 2000 Professional SP-4 ITA 2.2.0
Windows 2000 Professional SP-4 ENG 2.0.2
Windows 2000 Server SP-4 ENG 2.2.1
Windows XP Home SP-2 ITA 2.1.0
Windows XP Professional SP-3 ITA 2.3.0
Windows XP Professional x64 Edition SP-2 ENG + ITA 2.3.0
Windows Vista Business N x64 SP-1 ITA 2.3.0
Windows Vista Home Premium SP-1 ITA 2.3.0
BartPE (XP Professional)2 SP-2 ITA 2.3.0

1 Windows 95 requires Windows Socket 2 Update. Pre OSR2 releases requires the OpenGL 1.1 library also.
2 The BartPE (Windows Pre-installed Environment) supports the software OpenGL rendering only. No hardware acceleration is provided.

Windows 3.11 and Windows NT 3.51 are unsupported.

 

VEGA ZZ was successfully tested with the following CPUs:

CPU VEGA ZZ
AMD Athlon 800 MHz (Slot A) 2.0.3
AMD Athlon Thunderbird 1000 MHz 2.0.3
AMD Athlon Thunderbird 1200 MHz 2.1.0
AMD Athlon XP 2000+ 2.1.0
AMD Athlon MP 2200+ (2x) 2.3.0
AMD Athlon XP 2400+ 2.3.0
AMD Sempron 64 2800+ 2.3.0
AMD Athlon 64 3000+ 2.3.0
AMD Athlon 64 X2 3800+ 2.3.0
AMD Athlon 64 4000+ 2.3.0
AMD Turion 64 x2 TL64 2.3.0
AMD Athlon 64 X2 4600+ 2.3.0
AMD Opteron 250 (2x, 2.4 GHz) 2.3.0
Intel Celeron D 2.66 GHz 2.1.0
Intel Pentium MMX 300 MHz 2.0.3
Intel Pentium II 400 MHz 2.0.5
Intel Pentium III 550 MHz 2.1.0
Intel Pentium III 933 MHz (2x) 2.3.0
Intel Pentium III 1.0 GHz 2.0.3
Intel Pentium III-M 1133 MHz 2.3.0
Intel Celeron M 353 900 MHz 2.3.0
Intel Pentium IV 1.7 GHz 2.0.3
Intel Pentium IV 1.8 GHz 2.1.0
Intel Pentium IV 2.4 GHz 2.1.0
Intel Pentium IV 2.8 GHz 2.0.3
Intel Core 2 Duo T2500 2.0 GHz 2.0.7
Intel Core 2 Duo T7300 2.0 GHz 2.3.0
Intel Core 2 Duo E2200 2.2 GHz 2.3.0

 

This is the list of the tested graphic cards. VEGA ZZ can work also with some untested cards.

Graphic card VEGA ZZ OpenGL

Anti-aliasing

Stereo Fast refresh Notes
ATI Radeon X1950GT 256 Mb PCIe 2.3.0 ATI 2-6x No No  
ATI Radeon X1600 Pro 256 Mb PCIe 2.3.0 ATI 2-6x No No  
ATI Radeon X1600 Pro 256 Mb AGP 2.3.0 ATI 2-6x No No  
ATI Radeon X1400 256 Mb HyperMemory 2.0.7 ATI 2-6x No No  
ATI Radeon X800 SE 256 Mb 2.3.0 ATI 2-6x No No  
ATI Radeon 9600 XT 256 Mb 2.3.0 ATI 2-6x No No  
ATI Radeon 9550 256 Mb 2.3.0 ATI 2-6x No No

The V-sync is always off even if is forced to always on in the Catalyst Control Center (7.12)

ATI Mobility Radeon M6 2.3.0 ATI No No Yes

Hardware offline rendering not supported.

ATI FireGL X1 2.0.3 ATI - Yes No  
Intel 82845G 2.3.0 Intel No No No

Hardware offline rendering not supported. No multi-sample anti-aliasing. The V-sync can't be enabled.

Intel 82852/82855 GM/GME 2.3.0 Intel No No No

Hardware offline rendering not supported.

Intel Extreme Graphics 2 2.0.3 Intel - - -  
Intel GMA 900 2.3.0 Intel No No No

Vector anti-aliasing available. Offline hardware rendering (pbuffer) and multi-sample anti-aliasing not supported. The V-sync can't be enabled. Bad implementation of the vertex buffer (disable it in the surface calculation options). Intel says that this card must be OpenGL 1.4 compliant but some 1.3 and 1.2 features are missing or buggy.

Matrox Millennium G200 2.3.0 Matrox No No Yes  
Matrox Millennium G450 2.0.5 Matrox No No Yes  
Matrox Millennium G550 AGP 2.2.0 Matrox No No Yes  
Matrox Millennium P650 AGP 2.3.0 Matrox 16x** No Yes  
Matrox Parhelia 128Mb AGP 2.3.0 Matrox 16x** Yes Yes  
Matrox Parhelia 128Mb AGP 8x 2.2.0 Matrox 16x** Yes Yes  
NVIDIA RIVA TNT2 2.1.0 NVIDIA No No -  
NVIDIA GeForce Ti 4200 2.0.8 NVIDIA 2-6x No -  
NVIDIA GeForce 5200 LE 2.0.3 NVIDIA 2-6x No -  
NVIDIA GeForce 6100 2.1.0 NVIDIA 2-6x No -  
NVIDIA GeForce 8400m GS 2.3.0 NVIDIA 2-16x No Yes

Very low performances when the 16x anti-aliasing is enabled.

S3 Trio 3D 2.0.8 Microsoft No - Yes  
SiS 315 32 Mb* 2.0.7 SiS 2-16x No No

No vector anti-aliasing, no hardware and software offline rendering, the multisample anti-aliasing is selectable from 2 to 16x but the result is always equivalent to 2x. When it's enabled, the bitmap fonts aren't visible: to fix it, set stroke or true type fonts.

SiS 651 2.0.8 SiS No No No No vector anti-aliasing.
SiS 661 FX 2.0.3 SiS     No No vector anti-aliasing.
WMware Card 5.0 (Emulated) 2.0.3 Microsoft No No Yes  

* It may not works with the standard OpenGL driver. If you have problems (e.g. VEGA ZZ crashes displaying big molecules, no alpha-bending, no anti-aliasing), use the included OpenGL Setup utility to set a more compatible OpenGL deriver.
** The 16x anti-aliasing can't be activated by VEGA ZZ and it can be enabled manually in the PowerDesk HF control panel.

The ATI graphics cards don't support the anti-aliasing when you use the hardware offline rendering.

Not recommended cards:

Graphic card Version Notes
VIA KM-400

2.0.3

Poor graphic card with slow performances and minimal OpenGL implementation (e.g. no line stipple). The cheapest graphic card on the market works better than it !

 

Chipset problems:

The nVidia Nforce 4 could lock the system running 3D applications as VEGA ZZ, when you installed ATI X1000  graphic cards. To fix the problem, you need a special ATI driver.

The VIA K8M800 has a poor AGP implementation and so some AGP 8x graphics card (e.g. Matrox P650 and ATI X1600 AGP) may hang the system when an OpenGL application is running. To solve the problem, disable the AGP Fast Write and reduce the AGP speed from 8x to 4x.

The VIA KT133 and KT133E chipsets are unable to complete the VEGA ZZ demo when the Matrox G550 is installed. It seems a problem with the OpenGL texture mapping and if you use VEGA ZZ normally, no problems are reported. The Matrox G550 works fine with other chipsets (e.g. VIA KM-400, VIA K8M800, Intel 440 BX, etc).

The VIA MVP3 with some graphics card has the AGP port working at 1x instead of 2x (e.g. Matrox Millennium G200).

 

Important note:
starting from the 1.5.0 release, the Intel OpenGL ICD driver trouble was resolved and so VEGA can work in true color resolutions  with 81x and 84x graphic chips.

Stereo hardware tested with VEGA ZZ:

Stereo device Graphic card VEGA ZZ
StereoGraphics CrystalEye 3 ATI FireGL X1

2.0.3

StereoGraphics CrystalEye 3 Matrox Parhelia 256 Mb 8x

2.0.3